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Gaming in the Universe of… Night at the Museum

akmenrah-tabletNight at the Museum 2: Battle for the Smithsonian as reviewed by the family:

The Night at the Museum movies are set in our modern world.  There aren’t any superpowered beings.  Larry, the night watchman, is a normal guy who happens, according to his son, have the coolest job in the world.  The whole kernel of inspiration in both movies is an extended dungeon crawl.  The one unique thing from this film series is the tablet of Ahkmenrah.

 The tablet of Ahkmenrah, however, is a pretty powerful artifact.  Based on the events of the movies, the table brings to life mummified remains, skeletal remains, stuffed remains, sculpted representations of living organisms, paintings and sculptures.  The tablet also turns photographs into portals to the period being photographed.  Properly used it can open other portals as well.

Having statues come to life is nothing new to D&D.  This concept has been used by more than one DM, I’m sure.  However you could send your PCs out on a quest to recover the tablet.  Some evil wizard may want it for his own nefarious purposes.  Or a Lawful/Good wizard may want to safeguard this powerful artifact.  Whatever you as a DM decide, make SURE that the PCs enter the dungeon housing the artifact after the sun goes down.

Tablet of Ahkmenrah: A Magical Artifact
After sundown the Tablet of Ahkmenrah is capable of bring to life the remains of any living creature.  Skeletons will become animated.  Stuffed and mummified remains will regain their full undecomposed bodies.  Manufactured, carved, or constructed representations of life, will be given a sentient personality.

All creatures/humanoids revert to their “unliving” state when the sun rises.  The life cycle is similar to our wake/sleep cycle, for all intents and purposes, daylight is when they sleep.  Constructed representations of specific entities retain the knowledge of the entity they represent as well as the knowledge of what they actually are.  It is unknown whether a representation of a superhero or a monster would have the abilities as the original.

Artistic representations become animated and interactive.

Photographs (if they exist in your setting) become portals to the era/place/time being photographed.  Residents of the photographed period are not aware of the portal but can and will interact with the PCs once they have entered.  It is unknown what happens to the PCs if they do not return through the portal before sun-up.

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June 25, 2009 Posted by | Fluff/Inspiration, Gaming in the Universe of..., Legacy D&D, Other Systems, RPG | , , , , , , , | 1 Comment