Vulcan Stev's Database

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Dungeon Dramas: Three More Randomly Generated Hooks.

rsc01Welcome back to Dungeon Dramas, my ongoing series of plot hooks as developed by the random roll of my Story Cubes.

Today’s roll: a word balloon, flames, a hand, a bee, a fountain, a tree, a flower, a lightning bolt, and Earth.

VS: The war of the gods has breached the heavenly planes and threatens the entire planet.  Enchanted lighting falls from the skies and burns everything it strikes, flora and fauna alike,  The PCs are warned in a dream from their patron Deity that the only way for them to quench the magical flames is to get water from the fountain of life.

PIT #3: Picking flowers on Earth, a sudden storm brews.  Trees are uprooted, the PCs discover that one of the trees was a guardian to a dimensional portal.  Investigating the portal, the PCs are sucked though the portal to a land of sentient bees who breath flames.

PIT#2: Lightning strikes and sets fire to a forest.  The Golden Bee comes to pollinate flowers in the forest.  Discovering his forest gone, the Bee consorts with the dark forces to destroy everything else.  It’s up to the PCs to stop the Bee.

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June 27, 2009 Posted by | Fluff/Inspiration, Legacy D&D, Plot Hooks from..., RPG | , , , , , | Leave a comment

Dungeon Dramas: A Random Plot Hook guest post by All Geek Out

rsc01Welcome back to Dungeon Dramas, my ongoing series of plot hooks as developed by the random roll of my Story Cubes. Today’s Dungeon Drama is guest written by All Geek Out from his self-titled blog. He is graciously helping me out during a very hectic busy time.

His roll: a compass rose, a key, a magic wand, a magnet, a smiley face, a hand, a lightbulb, an arrow, and a castle tower…..

Upon arriving at a new town, the PCs discover something very unusual about the inhabitants – no matter how much misery they undergo, they still face everything with an abnormal happiness. Their only lead is a mysterious tower that local legends say fills with light whenever there is a full moon. There, they discover that a wizard casts a hypnotic spell on the village, and the key to stopping it is to interrupt him mid-ritual – which happens to be the very night that they arrive.

As always feel free to use this hook in your own game.  If you’re interested in coming up with your own plot hook.  Leave me a comment and we’ll set something up.

June 8, 2009 Posted by | Fluff/Inspiration, Legacy D&D, Plot Hooks from..., RPG | , , , , | Leave a comment

Dungeon Dramas: A Random Plot Hook from PITs 2 & 3

rsc01Welcome back to Dungeon Dramas, my ongoing series of plot hooks as developed by the random roll of my Story Cubes.  

 Today’s plot hooks are being developed by PITs #2 & #3.  They have both expressed an interest in being more active participants in this blog.   As Rory has advertised that these cubes can be used by all ages, I’m adding Dungeon Dramas to their review duties.

We rolled a tree, a magnifying glass, a question mark, an alien, a magnet, a compass rose, an arrow, a skyscraper, and a moon.

PIT #2 – What if aliens were suddenly sucked from the moon to the city.  The resulting change in the atmosphere causes the forest to grow in strange directions.  The PCs have been called to investigate.

PIT #3 – A tree portal in the forest leads directly to the moon.  You discover a complete civilization there.  However, magnetized traps hold you in place until the aliens come and challenge you to a magic archery contest.  After besting the aliens the PCs need to determine why the portal in the forest leads to the moon.  Clues are found in various places on the moon.

VS – Investigating strange magnetic readings in the city, the PCs determine that beings not from this dimension are stealing the treasures of the moon goddess that have been on display in the city’s museum.  Their quest is to track the beings and return the treasures to the goddess’ temple hidden in the forest.

May 31, 2009 Posted by | Gaming in the Universe of..., Plot Hooks from..., RPG | , , , , , , | 1 Comment

Dungeon Dramas: A Random Plot Hook guest post by Ravyn

rsc01Welcome back to Dungeon Dramas, my ongoing series of plot hooks as developed by the random roll of my Story Cubes.  Today’s Dungeon Drama is guest written by Ravyn from Exchange of Realities.  She is graciously helping me out during a very hectic busy time.

Rolling for her we get; drama masks, the letter ‘L’, the Monster Within, a key, somebody sleeping, a lightning bolt, an abacus, an apple, and a rainbow.  What did Ravyn come up with as her Dungeon Drama?

 This is a metaplot, to add on top of your current story.  Your PCs dream in unison, of an antagonist important to their story (can be active or recently defeated).   He appears somewhere they all can see him, but only for a moment—there a heartbeat, gone the next.   Again and again until they finally react.  He appears somewhere they all can see him, but only for a moment—there a heartbeat, gone the next.  And again until they react.  If they follow him, they see him enter some sort of ruin, and a prismatic wall covers the entrance; they’ll need to go in another way.   Make it through this dungeon in 12 days, the reward is an understanding related to the antagonist which will be useful in their current plot.

Kudos.  Ravyn then asked if this is what I was looking for.  It’s not what I would have come up with, but then she’s not me. 😎

How about you?  Interested in writing a guest Drama here at the Database? drop me an e-mail vulcanstev (shift-2) hotmail (dot) c o m or leave a comment.

May 28, 2009 Posted by | Fluff/Inspiration, Legacy D&D, Plot Hooks from..., RPG | , , , , | 1 Comment

Dungeon Dramas: Random Plot Hook

rsc01Welcome to Dungeon Dramas.  My ongoing series of plot hooks as developed by the random roll of my Story Cubes

Part of how I’m using these cubes for  my plot hook ideas is taking the meta-concepts of the pictographs instead of just the literal items.  For example, if I’m generating a D&D plot hook, I’m not going to have an airplane in the story.  I will use the plane for flight or traveling.

Today I rolled an airplane, a magnifying glass, a keyhole, a key, a magnet, a rustic bridge, a word ballon, scales, and a tree.

Here is today’s Dungeon Drama Plot Hook:

The party is traveling on their quest.  One of the nature deities (affiliated with the group or a local deity) decides to test the party, to measure them by the deity’s scale so to speak.  The deity speak directly to the party and gives them the task of helping the local residents cross the river without disrupting the natural balance.  If the deity determines the party has succeeded accomplishing this goal (s)he will unlock the means of accomplishing the next portion of their quest.

May 23, 2009 Posted by | Fluff/Inspiration, Legacy D&D, Plot Hooks from..., RPG | , , , , | 1 Comment

Rory’s Story Cube Random Plot Hook

rsc01I’m starting a new feature here at the Database.  I’m rolling my Story Cubes and putting together the results as a plot hook.

I just rolled Sleeping, an Abacus, a sheep, an airplane, a compass rose, a fountain, a cell phone, a turtle, and a tree….

OK here’s the plot hook.  Your characters are asleep, concentrating on sleep their dreams take flight.  Morbius, the god of dreams is summoned by the activity and takes the characters to fountain of dreams.  The don’t know which way to go and they must first discover that they are dreaming before they begin to look for the exit.  The longer it takes the more control Morbius is able to exert over the real world.

What plot hook can you come up with?

May 18, 2009 Posted by | Fluff/Inspiration, Legacy D&D, Other Systems, Plot Hooks from..., RPG, Savage Worlds | , , , , | Leave a comment

Plot Hooks from… The American Top 40?

In his ongoing efforts to find ideas to keep up with the quick witted teen-agers he GMs for.  Stev, the Vulcan Game-Master looks outside the box for plot hooks and game ideas.  Today he’s seeing what the top ten pop chart singles in America will yeild for inspiration. 

*note* these are the top ten songs as of April 5, 2009

1  The All American Rejects – Gives You Hell
Demons are following your party

2  Britney Spears – Circus
When your party enters the next village they are mistaken for an expected troupe of traveling minstrels.

3  Flo Rida – Right Round
In the Dungeon every right turn actually send the team back to a spot they’ve already visited.

4  Kelly Clarkson – My Life Would Suck Without You
The party finds a magical object if the team ever loses it they begin to experience annoying bad luck.

5  Kanye West – Heartless
The party needs to fight the villians from Disney’s Kingdom Hearts video game.

6  Pink – Sober
The party is immune to the affects of alcohol, having been cursed/blessed by a Tee-Totaling Wizard

7  Lady Gaga – Poker Face
The ability to bluff is the only way to beat the guardian of the treasure.

8  The Fray – You Found Me
An annoying <insert small magical creature or genre specific equivalent> keeps popping up (ie Mr. Mytzlplyk), just to annoy the party.

9  T.I. – Dead and Gone
Somebody the party thinks they killed comes back for vengence.

10 Taylor Swift – Love Story
Like Jason and the Argonauts the team comes across Sirens, however these Sirens are in the tavern.

May 9, 2009 Posted by | Fluff/Inspiration, Legacy D&D, Other Systems, Plot Hooks from..., RPG | , , , | Leave a comment