Vulcan Stev's Database

It's a BLOG Captain, but not as we know it.

RPG Bloggers – Monsterized

An off-hand comment on Twitter spurred a lot of creative juice recently.  Folks were riffing over our friend, The Chatty DM’s online ID.   The question then arose what would happen if we all had monsters based on our online handles.  Below are the results:

Chatty gives us the monster that started the whole thing off, The Chatty Den Mother

Ravyn over at the Exchange of Realities gives us a look at the Ravyn

The Newbie DM has posted a guest blogger’s Squach the Tome Host

The Art of the Near TPK weighs in with Gregor LeBlaque and the Chaotic Black Sheep

The Dice Bag gives us the story behind Bojira

Joshua over at Tales of the Rambling Bumblers has statted out The Monstrous Majyc

A Butterfly Dreaming presents the Dreaming Butterfly, naturally.

Fellow Dire Paladin, Andrew Mordo initializes his new blog with Werdna Odrom

Here at the Database, I’ve statted out a Vet from the Shaven Cult, Velevt Uch Ants, and Aluminus the Mountain Monster

March 23, 2009 Posted by | Fluff/Inspiration, RPG | , , , , , , , , , , , , , , | 4 Comments

Make Yourself a Monster: Vulcan Stev?

Stev, is definitely not a monster.  He is an officer serving aboard the USS Phoenix as such I really couldn’t monsterize myself in that manner.  What I did do is anagram Stev the Vulcan and have monsterized two of the more colorful results.  I hope that these monsters are useful in your campaign.  They have been statted out in Savage Worlds format but can be used with appropriate conversions in any setting.

baldmonkShaven Cult Vet– The Shaven Cult are violently opposed to body hair of any sort.  Encountering a Vet, or high ranking priest while displaying any body hair is a show way to invite an attack.  These cultists will first attempt to forcibly remove your hair.  If you comply and let them remove your body hair they will attempt to convert you (opposed role vs spirit).

Attributes: Agility: d6, Smarts: d6, Spirit: d8, Strength: d6, Vigor: d6
Skills:Faith: d8, Fighting: d8, Persuasion: d8, Notice: d8, Stealth: d8, Streetwise: d8
Charisma: 0; Pace: 6; Parry: 6; Toughness: 5
Hindrances: Obligations to the Temple, Vow to remove hair
Edges: Arcane Background (hair related magic), Connections
Gear: Scythe-like hair remover

 

purpleantsVelvet Uch Ants – These purpelish ants are 3x the size of normal ants and are so named for the cool and smooth feel to the touch.  However touching these ants would not be adviseable.  Not only is their bite poisonous but they leach toxins through the velvety hairs covering their bodies.  The swarm covers a medium burst template and attacks everyone within the template every round.

Attributes: Agility d10, Smarts D4 (A), Spirit d12, Strength d8, Vigor d10
Skills: Notice d10
Pace: 10; Parry: 4; Toughness: 7
Special Abilities
Bite– Swarms of Uch Ants inflict hundreds of tiny bites every round to their victims hitting automatically and causing 2d4 damage to their victims within the template.  Victims must make a Vigor role at -4 due to the poison in the bites
Split– Uch Ants are sufficiently intelligent enough to split into smaller swarms (Small burst templates take the place of the medium template) should the party split up
Swarm– Parry +2 because the swarm is made up of of hundreds of these large ants, cutting and piercing weapons do little to no damage.  Area effect weapons work normally.  A PC can inflict damage per his/her strength by stomping each round.  Uch ants can only be defeated by inflicting damage normally water does not deter them, as Uch Ants are capable swimmers.

I’ve also statted out Aluminus, the Mountain Monster my imaginary foe at work.

monstermountainAluminus, the Mountain Monster is a man shaped elemental that makes its form from earth and metal ingots.  Aluminus has the ability to regenerate damage during battle.  The more nearby metal, including that carried by the PCs, the faster Aluminus regenerates.
Attributes: Agility d6, Smarts d4, Spirit d6, Strength d12+3, Vigor d10
Skills: Fighting d8
Pace: 4; Parry: 6; Toughness: 14 (4)
Special Abilities:
Armor –
+4 due to metallic hide
Bash:Str+d6
Meld (10″):Aluminus can meld with earth or metal into or out of the ground or metal objects
Elemental: No additional damage from called shots, Fearless, Immune to disease and poison.  Primary weakness is water.

March 23, 2009 Posted by | Fluff/Inspiration, Other Systems, RPG, Savage Worlds, SS3F, Vulcan Stev | , , , , , | 3 Comments