Vulcan Stev's Database

It's a BLOG Captain, but not as we know it.

Memories of Virginia: A Tribute to Wink (A Forgotten Realms scenario)

The following was written by a friend of mine in honor of Virgina and the character she played.  Please feel free to use the following in your Forgotten Realms campaigns.  Please be aware that is written from the vantage point of the game and character.  If RPGs are not your thing this tribute may  not be for you.

From Queen C’Nedra the Queen of Light and Dark a decree has been ordered across the land of  Faerie Cannon Cove that a holy temple be built to honor the memory of our fallen pixie faerie hero Wink.  Wink did not fall in the throes of battle with our known enemies but was felled by an enemy that is not seen and very cruel.  Many healers across the land in a tireless effort tried to heal brave Wink but alas the evil enemy won the battle.  Lady C’Nedra approached the Faerie Elders and the Demi Gods of the land to ask to bestow this honor upon Wink to help her noble friends heal from the loss of their dear friend.  Each member of her party has  offered a piece of them to make this special memorial to their dear friend.  The task of creating this special memorial to their dear friend   was given to the Grand Mistress of Magic Nyissa Nimblefoot and the Grand Master Wizard Naxor.  Into a cauldron will go a Ruinite robe by Lord Jango to honor Wink’s beautiful spirit inside and out.  Sir Galahad is offering his +20 Holy Avenger to aid Wink’s spirit in detecting evil in the hearts of mortals and creatures.  Lord Neferis in a selfless act of courage offers up his Tigers Eye Amulet of Return so that all members of this party can return to this place for healing.  Grand Archer  Riddlethump offers up his Valenwood Bow as a symbol of Wink’s strong unfailing spirit.  Lady Rayne offers her Rod of Kenders as a symbol of Wink’s childlike carefree spirit.  Lady Taikara offers up her Faerie Dust Bow as a symbol of Wink’s gracefulness.  Lady Phadra offers up her Valenwood Armor as a symbol of Wink’s courage in the face of battle.  Grand Wizard Hawryn offers up his Scroll of Truth Spell to aid Wink’s spirit in offering her mercies to those who seek them.

Princess Aria offers up her Trident of Power as a symbol of Wink’s friendships on land as well as in the seas.  Grand Master Bard Alouicious offers up his Golden Harp as a symbol of the beautiful music that Wink would create on her flute.  The Noble Dragons of this party offer their gift of the Eldunari, also known as the Heart of Hearts, as a symbol of this Grand Faerie Master’s knowledge of lore, magic and healing powers.  Therefore the dragons’ spirits, knowledge, and magic will live forever.  Now the cauldron is filled with these very special selfless gifts and now Grand Master Bob offers his gift to Wink.  Bob offers his gift of the Super Nova to not only meld the gifts together but also as a symbol of Wink’s light spirit.  With the help of Mistress Nyissa and Master Naxor a statue of a faerie is formed with the Heart of Hearts and the Amulet of Return as part of her alter.  As a final gift Lord Nevets and the other priests in the Holy Choir offer up both a Lament of Sorrow and a powerful Anthem of Protection in honor of the love and friendship that Nevets shared with Wink for many years.

Wink’s spirit is now immortalized in a statue that will be placed inside the Temple of Tears, a building so regal and protected that no evil can destroy it.  The statue itself has healing properties beyond all this world.  The statue can only be activated by the specially chosen clerics and druids who are entrusted with the special chant to channel Wink’s spirit to the statue. These disciples of Tears are overseen by Navor who was specially chosen by Queen C’Nedra as overseer of the temple and protector of all who reside there.  Wink’s spirit statue can cure any disease known to man or creature be it natural, evil or other unknown curse.  Wink’s statue also has the ability to turn mortals and creatures from evil to good.

However, beware if Wink’s spirit detects evil intentions the victim will be doomed to walk the earth forever unless a good deed is done and Wink’s spirit chooses to show mercy on their poor soul.

The statue is set in a temple of marble accented with Ruinite.  The statue is set in the middle with a small moat of  clear water so that the creatures and merpeople of the water world can commune with Wink and receive her healing gifts.  Above the temple entrance there is an hourglass with sand in the top and as it flows to the bottom of the glass it changes to tears and this is also the holy symbol of this temple that is worn by the disciples of Tears and all who have helped to create this temple.  And now as her gift to the Grandest Faerie ever, Princess Gavriel offers her the gift of two Guardian Angels as keepers of the temple doors so that all those who shall pass will not forget who the Temple of Tears stands for.  This has been decreed  across the land and shall become known to all that Queen C’Nedra  is recognized as the author of this law.  May the road rise to meet you. May the wind be always at your back.May the sun shine warm upon your face. May the rains fall soft upon your fields and until we meet again, May the Lord hold you in the palm of His hand.  Farewell my friend.
**Wink : Oct. 25, 1963- May 12, 2010

May 29, 2010 Posted by | Fluff/Inspiration, Legacy D&D, Memories of Virginia, RPG | , , , , | 1 Comment

Let me introduce you to Nevets Belin

Nevets Belin, a third level Gnome Fighter/Cleric.

Last week PIT #1 invited me to join her Sunday afternoon D&D game group.  She and her friends have been playing together on Sunday afternoon since last year.  The game day started as a way for those not interested in NASCAR racing to extricate themselves from the home where the race was on all day.

The GM runs a 2nd Edition ruleset for this Sunday afternoon game.  Most of the gamers in this group are my daughters friends and as such I’m very familiar with the pack as they spend a fair amount of time at my house on occasion, in fact one of the gamers in question spends so much time at my house that she refers to me as her temporary father.  PIT #1 has long stated that she thinks her GM and her father would get along.  She bases this assesment on similar reactions to situations, similar senses of humor.  So last week she invited me to attend the gaming group.  Being a good daddy, I accepted.

Now bear in mind that my previous D&D experience is limited to a few pick up games in high school.  That and what I’ve gleaned on the current state of the game from following the various blogs that I read.  So when asked what character I wanted to play the first thing that popped into  my head was I want to be  Gnome because they don’t exist in 4e.  What other motivation did I have? none.  I’m playing a Gnome because TPTB have declared that Gnomes no longer exist and I’ve always been one to march to beat of different drummer.  I conciously do not wear clothers that are in style.  I’ll go watch movies that the critics panned.  That’s the way I roll.

Why is Nevets a Fighter/Cleric?  Honestly, my inspriation for the character sprang full blown from the American West.  The pistol packing preacher, a man whole preach to you the good news but by ready to defend himself with leathal force.  Nevets is Lawful/Good to reflect this aspect of the personality.  I’ve only played him for the one gaming session.  The GM determined that he had been in the previous party sent out on the Quest currently beig undertaken by the PCs.  They found poor Nevets healing himself at one of the traps which had completely vaporized his party, nevets being the sole survivor.

One minor note after watching his party get vaprized by the trap and the party that the PCs nearly do the same, Nevets had developed a minor phobia of doors.  That was LOT of fun to play.  I made the off-hand comment out of chracter and the GM made it permanent.

I learned a lot from Gaming with my daughter and her friends instead of my usual Mastering of the game for her and her siblings and friends.  I’m hoping that Nevets will stick around for awhile.

February 14, 2009 Posted by | Gaming Notes, Legacy D&D, Play, RPG | , , , , , , , | Leave a comment