Vulcan Stev's Database

It's a BLOG Captain, but not as we know it.

New Vinyl from Alien Graphics just for my RPG Friends

Brand new from Alien Graphics.  I can custom design a vinyl graphic with your Class and nifty sword running through it.  (Wizard is shown).  You can choose from White, Black, Silver, Gold, Red, Yellow, Blue, Pink, Orange, and Green. 2 sizes Small (approx 3.5″ x 9.5″) & Large (approx 7″ x 19.5″).  I’m still working on getting a store set up at the website as the vinyl cutter is BRAND new.  So I am currently taking orders via e-mail.  aliengraphics@hotmail.com  or from Twitter @Alien_Graphics_  or Facebook message.  This is a special introductory offer for my readers only.  $5 for the small and $10 for the large.  I can also custom design a vinyl graphic sticker to your specifications.

October 18, 2011 Posted by | Ad Man Portfolio, Alien Graphics, Fluff/Inspiration, News, Reviews and Culture, RPG | , , , , , , | 3 Comments

Demotivational Poster: Dragons

 
Not only is dragon meat tasty but just think of all the XP you’ll gain.

December 28, 2010 Posted by | Demotivational Posters, Fluff/Inspiration, Legacy D&D, RPG | , , , , , , | 3 Comments

Demotivational Posters: Nerds


You know somebody really screwed up that baby’s stats.

September 7, 2010 Posted by | Demotivational Posters, Fluff/Inspiration, Legacy D&D, RPG | , , , , , , | 2 Comments

Demotivational Posters: The Cleric

The Force is strong in this one.

April 23, 2010 Posted by | Demotivational Posters, Fluff/Inspiration, RPG, Science Fiction | , , , , , | 2 Comments

Gaming in the Universe of: G. I. Joe

Recently I asked for some help from fellow RPG Bloggers writing these articles.  The response was larger than I anticipated.  Quite a few folks volunteered to write some GitUo articles.  Michael Morrison of the Rhetorical Gamer was the first turn in this little gem.  He’s mining G.I. Joe: The Rise of Cobra for your D&D campaign

G.I. Joe The Rise of Cobra as reviewed by the family.

GI Joe: The Rise of Cobra is one of those over-the-top, wild action blockbusters that resonates with fans and non-fans alike, for the explosions, the new takes on old characters and the obvious invincibility of its main characters.  No matter your opinion of this current movie incarnation of the 80s military cartoon, the movie offers up some interesting inspirations for a DM. 

Feeling lazy?  You could just “steal” a huge chunk of the plot and have a mini-campaign for your players.  Imagine if you will, the characters are travelling the countryside, looking for adventure, and they enter a Barony where the old Baron died a while back and his Baroness (yes, that’s right…) is now ruling the area with an iron fist.  She has taken a new lover, a knight who goes into battle wearing a shining silver helm, and they have begun building up their power.  They are taxing the locals into the dirt, building up their military and performing terror raids against their neighbors.  And then, just when the PCs get really into the fight, when they really think this Baroness is the worst of the worst…  You spring the surprise.

She’s being dominated/blackmailed/cursed by a powerful cult of serpent worshippers.  What fantasy world doesn’t have an evil snake cult or two?  And you’ve layered on the next set of challenges for the PCs to face.

This idea works well in the new D&D 4e “Points of Light” type settings, because without a central authority it is a lot easier for small nobles to fight one another in this way.  And with the Yuan-ti, and now psionics have joined in with the release of Player’s Handbook 3, you have a custom built mindbending snake cult.  Also, the transition between fighting the Baroness and fighting the snake cult is a good transition from heroic to paragon tier.  A solid turning point for a game.

Without being so blatant, the movie has much more to offer.  Imagine a kingdom, recovering from a devastating war, a young king in need of champions.  He goes to the veterans of this war and forms a team of the finest warriors, heroes, mages, and everything else to protect the kingdom.  You would be spies, diplomats, undercover operatives, warriors, and whatever else the kingdom needs.  Sounds very much like a group of adventurers.  Now imagine what happens when you are captured, in an allied city, after failing to protect that city from the destruction wrought by the people you were sent to stop?  Who bails you out?  And of course, who doesn’t want to be a ninja?

GI Joe has far more to offer than I can reasonably go into here…  Watch it again, think about your game, or your next game, and see what might fit.  You might be surprised.

March 19, 2010 Posted by | Fluff/Inspiration, Gaming in the Universe of..., Legacy D&D, RPG | , , , , , , , , | 1 Comment

Life near an Iowa Cornfield 2-16-10 (Random Thoughts and Updates)

Short version: Modem troubles continue.  (I know it’s not technically a modem but it’s still giving me fits) Long version: It’s hard to keep updates coming when the router goes down after two hours.  It’s also hard to write updates when one is addicted to Farmville on Facebook

According to the INA (Iowa Newspaper Association) I am the 2nd best Ad Designer out of 22 in the entire state of Iowa for my class of my paper.  Considering that I wasn’t expecting an award in that category at all, I’ll take it.  One of my ads placed first and if I had access to it at home (maybe I can upload during lunch tomorrow…), I’d show you.

I’m still planning on uploading my Stev stories to this blog.  I am not done with the character at all, in fact my writing partner has approved the move.  We both felt very constrained by the writing club we were working with.  It all came down to “This is MY club and MY rules.  If you don’t like it leave.”  So I left.

I have found a Trek club I belonged to a while back.  They have welcomed me back with open arms.  The Klingon Strike Force is a good club and their website is topnotch.  Look for Chris DeHart if you stop by.

One Way Express is booked for this summer’s Central Iowa Fair.  After our fill-in job last year, the talent committee sought us out.  Goober is looking forward to bringing his unique sense of humor back to Marshalltown.

We’re still playing D&D at the Core (4th ed.) on alternating Saturdays.  As much as I enjoy 4e I cannot call it RP, it is definitely hack and slash.  I won’t reopen the dead debate on the game.  It is what it is.

 However, our gaming group has taken up TSR’s Top Secret.  I’m enjoying the game.  My character is an uber-hacker.  I’d tell you his name but he gives it out to no one.  The other players refer to him as “Techie”

There haven’t been many movie reviews posted here a the family has seriously cut back on the number of DVDs we buy and the number of movies we see in the theater (yes even though we have a dollar theater in town).  Though we did go see Sherlock Holmes and that review is in first draft.

Pvt Black Spartan graduates April 1.  I told her that is not a good omen.  She asked why.  I told her that going into Army Intel on April Fool’s Day didn’t seem like a good idea to me.

We’ve still got more snow on the ground than I care to admit.  According to Mr. Groundhog we’ve still got four weeks of winter… I want to know where Mr. Groundhog studied meteorology.

February 17, 2010 Posted by | Life near an Iowa Cornfield | , , , , , , | Leave a comment

Fortune Cookie gaming hooks.

I had an intreresting round of Twitter last week with Geek’s Dream Girl.  She was talking about some of the fortunes she was reading in her fortune cookies.  Tounge planted firmly in cheek, I replied that if you added “in the Dungeon” you suddenly got great plot hooks.  Unconvinced?  I DLed these from the Free Fortune Cookie Quotes at Chinese Fortune Cookie.com.  Let’s see what we come up with.

Got one of your own? feel free to share.

There is a true and sincere friendship between you and your friends in the Dungeon.
There’s something in the dungeon that might tempt your PCs to turn on their friends.

You find beauty in ordinary things, do not lose this ability in the Dungeon.
Why would you lose this ability?  Maybe those good-looking treasures aren’t what they seem. 

It takes more than good memory to have good memories in the Dungeon.
Your PCs enter a village.  They locals remember your PCs though not fondly.  They’ve been here before but don’t remember doing so.  The answers are in the dungeon.

Your blessing is no more than being safe and sound for the whole lifetime in the Dungeon.
The only way out of the Dungeon is through the apparent death of one of the PCs.  The final room is reached with the entire party intact they find themselves right back at the beginning, but the monsters have all leveled up.

Plan for many pleasures ahead in the Dungeon.
A different sort of dungeon.  It’s a village where the PCs have every pleasure met, but at what cost?  Will they realize the danger before it’s too late?

The joyfulness of a man prolongeth his days in the Dungeon.
Every PC in a good mood gets a bonus to his saving throw.

Your everlasting patience will be rewarded sooner or later in the Dungeon.
THE treasure will only reveal itself after long hours of contemplation.

Make two grins grow where there was only a grouch before in the Dungeon.
Kill one monster and two take it place.  Killing the monster is not the answer.

Something you lost will soon turn up in the Dungeon.
Lost NPCs (wives, followers, sidekicks) who have been killed meet the PCs as they travel along the dungeon.  Why?

Your heart is pure, and your mind clear, and your soul devout in the Dungeon.
Or else.

As the purse is emptied the heart is filled in the Dungeon.
Taking the treasure from this room will only bring despair. 

Be mischievous and you will not be lonesome in the Dungeon.
A dungeon where every trap is a practical joke.  The real danger is in the PCs being lulled into a false sense of security.  “We were only hit with cream pies in the last room.”

You have a deep appreciation of the arts and music in the Dungeon.
Parties without a Bard have a very hard time with the clues in this dungeon as they are all musically based.

Your many hidden talents will become obvious to those around you in the Dungeon.
Upon entering this dungeon, The PCs will have to battle aspects of their own personalities.

March 17, 2009 Posted by | Fluff/Inspiration, RPG | , , , , , , | 4 Comments