Entertainment Properties that are Begging for an RPG
I’m sitting here looking at my RPG shelf which contains many rulebooks for games that I’d love to play and/or run. If I listened to my kids, I’d quit my job and we’d spend the summer playing RPGs. I’ve got rules for Stargate, Star Trek, Serenity, more D&D than I thought I’d ever own, and my nearly reconstructed set of Car Wars stuff, to name a few.
I know that I’ll never have the time to run, let alone play all these games. There are many RPGs out the for entertainment properties that I’d love to own, Marvel Superheroes, Star Wars, James Bond. However, I can’t help but think of some Entertainment properties that are rife with RPG possibilities. I’ve listed some below.
Van Helsing:A secret operative for the Church in Rome, Van Helsing has access to more gadgets than James Bond. Van Helsing as an RPG could use any monster ever seen on film as a potential villain for the game. PCs would be able to play as operatives of the Church going after “abominations” against nature. Granted this could all be gamed out using Ravenloft and D&D. However I would love to see actual stats for classic movie monsters in a unified system.
Alias: The PCs are recruited by what they believe is a top secret sub-section of the government’s spy agency. However the secret sub-section is really a front for the opposition that every operative thinks they are actually fighting. Intrigue, plots, counter-plots. Are the NPCs really on our side? Who really knows the truth? This would be a fun scenario to play out.
Lost: The PCs are dropped on an island with lots of strange mysterious goings on. Death does not seem to be permanent. Are your fellow passengers who they claim to be? Every player is out for his own self interest. However the players do need to work together to solve the puzzles. Is the setting what it seems to be? Who can be trusted? Will you make it off the island?
Munsters: Playing monsters in the real world. Now there’s a fun concept. The Munsters did not see themselves as abnormal and neither should you. Adventures come about from trying to convince the butcher that your pale green skin is perfectly normal or trying to get the vet to take care of your pet dragon.
Gilligan’s Island: You’re not exploring the dungeon, you’re trapped in it. Unbeknownst to the rest of the party, one of the PCs is unwittingly sabotaging their efforts. Maybe there isn’t enough fodder here for a full-blown game, but there’s certainly enough for a campaign in your universe.
Chronicles of Riddick: The universe hinted at in the films and games certainly looks like a lot fun to play. Trying successfully to break out of a slam. Or alternatively, trying to capture those who have escaped. Breaking out of a slam would be a very cool dungeon crawl. Recapturing an escaped con would be an interesting campaign.
These are the ones that I’d love to see. Do you have another?