Gaming in the Universe of: Eagle Eye
VS Database review for Eagle Eye
This is your standard Hollywood action flick with one notable exception. The ‘villan’ is a self-aware computer intent on remolding the United States government into one that it believes will be more in line with its programming.
The notion is a scary thought and one that has been explored in movies such as a Wargames and the Terminator. Unlike Wargames in which Joshua is only playing a game initiated by Broderick’s hacker character or Terminator in which the computer is struggling for its own survival, Aria is doing what she thinks is ‘right’ for the preservation of her country.
This plot point can be dropped into any game with a technological base. Your PCs get activated by the computer and are run through the hoops much the same way Shia LaBeouf’s character chases across the country. An added twist is that the PCs never find out that their sponsor is in fact a computer. It might be a fun campaign to see how long the PCs go before they start to question what it is that they’re doing.
To add this plot-point to a fantasy (read I don’t want some lawyer from WotC issuing me a cease and desist) setting replace the computer with some enchanted object put in place by he wizard protector of the community . The wizard’s spell takes on a life of it’s own. It’s up to the PCs to find a way to break the spell. The enchanted object really should to be something normally inanimate to play as then it becomes part of the challenge to find out where this thing is really vulnerable.
To use this plot point in a non-fantasy low tech setting, the DM should do some research to see if there is some sort of mythology that could be substituted. For example if I was trying to fit this into a Pirates scenario, I might play Aria off as Kraken or or some other sea-beastie that the locals have trained to protect them. However the Kraken has reverted to its true nature and has turned on its captors threatening the lives of all those close by.