Game Night: 3-20-09
Last night all six of my regular players were there. One player who had previously only attended long enough to make a character brought along two new folks. So we had a total of nine. There was some disappointment as I had stated earlier that we’d try to play Necessary Evil last night. However due to Mrs VS chemo treatments and a long day at work I never got NE prepped correctly and I won’t run a game completely off the cuff.
The article about my efforts to homebrew RunePunk into a Stargate campaign is still in the works but one thing that needs to be brought out. The Andari in RunePunk have become who they are from mishaps through accidents of the ring doors. I have replaced the far doors in RunePunk with ring transports from Stargate.
Last week the team successfully helped out Lady Winterwood and received her recommendation for some work in Scatterpoint.
Last night Chancellor Peak IV summoned SG-21 to a meeting. Lady Winterwood had informed him and (I hope that none of my players are reading this) unknown to the players hired them out as mercs to the Chancellor. Chancellor Peak summoned them to Grey Mesa and “asked” them for their help in the mysterious disappearance of Sister Cannondale. SG-21 accepted the job as Chancellor Peake dropped clues that the team might discover the identities of some of Scatterpoint’s government.
The team was directed to the Royal Crown Bar to a meeting of the Entropy Society, which is the last place Sister Cannondale was seen. The team received a letter of recommendation from Chancellor Peake’s friend Lord Topper and off they went.
Gaining entrance to the bar the team began their investigation. The new sniper, Chief Master Sergeant Meeker, climbed a building across the street to keep the bar under surveillance. The team cautioned their leader to not pull a gun on the bartender. After some quiet investigation the team determined that Lord Angst and Lady Ennui, the leaders of the Entropy society were upstairs.
Sergeants Mystery and Sassy bluffed their way upstairs with a forged note as the guard was not too bright. Sgt Kyle bribed the bartender to allow her to bring drinks upstairs to the VIP lounge. Sgt Steelflex attempted to taunt the guard after Mystery and Sassy had made their way past. He succeeded and managed to get picked up one handed by the neck. Major Johnson used the ensuing chaos to sneak past the guard. All this happened while Colonel Winston continued to question the bartender.
The upstairs team was able to determine that Sister Cannondale had been moved to Arthur Shaw’s flat in Black Shackle. The team downstairs continued to have fun with the guard as they discovered that stabbing him in the arm did not slacken his grip on Sgt Steelflex. The guard kicked Sgt Emo away and finally threw Sgt Steelflex across the bar.
Sergeant Meeker tried to take out Lord Angst when it appeared that the upstairs team was in trouble due to Maj Johnson’s direct questioning of Lord Angst about Sister Cannondale’s whereabouts. Lord Angst took a gut shit and direct shot to the head and still managed to call out for the guards to deal with the infiltrators.
Major Johnson jumped out the window. Sgts Sassy, Mystery and Kyle ran back downstairs. Colonel Winston ordered a retreat. Sgt Emo dragged Sgt Steelflex’s unconscious form outside. The team regrouped and made their way to the Spiral for the trip to Blackshackle.