The Watchmen as reviewed by the family
The Watchmen are not super heroes (with the exception of Doctor Manhattan). The characters in this series of articles were built using standard Savage World rules and as such can be dropped into any campaign without much difficulty.
Walter Kovacs had a very traumatic childhood. The son of the village whore, he was picked on by the other children. Walter developed his fighting abilities from an early age to defend himself against his childhood tormentors. Due to his upbringing, Walter sees the world in black and white. There is right and wrong, and he is serving the right.
The defining moment in his career came when Walter was attempting to rescue a kidnapped little girl. Failing in his attempt to rescue the child and instead discovering only her remains and her killer, Rorshach killed the perpetrator. Rorshach continues his fight from behind his enchanted mask. The encounter with the rapist/murderer unhinged Walter Kovacs. He now believes Rorshach to be the true indentity and Kovacs to be the mask.
If you bring Rorshach into your game, you’ll want to describe Kovacs as a non-descript background NPC and make sure he’s there whenever possible. If and when he’s ever unmasked, your PCs can have an *a-ha* moment.
Attributes: Agility d8, Smarts d8, Spirit d8, Strength d6, Vigor d6
Skills: Climbing d6, Fighting d8, Guts d6, Intimidation d6, Investigation d8, Notice d6, Stealth d8, Streetwise d6, Survival d6, Taunt d6
Charisma: 0; Pace: 6; Parry: 6; Toughness: 5;
Hindrances: Heartless, Delusional, Ugly
Gear: Enchanted Mask, Grappling Gun